Description
Materials Collection: Procedural Marble.
Materials are prepared for use with V-Ray render.
All materials are created using procedural maps only.
All materials are set for Object XYZ.
System Unit Scale: Millimeters.
Values Horiz.Count and Vert.Count in Tiles Setup in all Tiles maps included into the material (diffuse, reflect, bump) are linked-in via
Controller Linear Float.
For better display in Material Editor, it is recommended in Options to set values Render Sample Size=500mm and Default Texture Size=500mm
Tested in 3D MAX 2009 and above.
Tested in V-Ray 1.5 and above.